As Lt. Mike Powell, member of the famed 1st Ranger Battalion, you'll battle through over 20 levels based on historical military campaigns of World War II. Fire period weapons and command authentic war vehicles as you silence the gun batteries at Port Arzew and survive the Omaha Beach landing. Medal of Honor: Allied Assault features 22 different enemies, including Gestapo officers, who lurk around every corner. Become immersed in the WWII experience in both single-player and multiplayer modes.
1942 is a dangerous time in Europe, the Nazi's are everywhere. As a covert operative, it is your job to disrupt communications, destroy enemy supplies and vehicles, cause general havoc, and take out as many of the enemy as you can. Sometimes this task requires a blazing submachine gun, or a well placed explosive device, and sometimes it requires a good disguise and forged ID papers, either way, there is only one man for the job, and that man is you, Lt. Powell, U.S. Army Ranger.
Medal of Honor, Allied Assault is a game of uncommon stature. It will require the player to demonstrate courage, skill, cunning, an unflinching trigger finger and a keen targeting eye, all of which may win you a Medal of Honor.
MOHAA, which is run on the Quake 3 engine, will switch you from fast paced first person shooter to a slower covert ops and back again several times through out its 20+ levels which encompass 6 complete and extensive missions. These missions will set you right in the middle of the European Theater during W.W.II where you (Lt. Powell, 1st Battalion Rangers, United States Army) will engage in rescue, demolition, recon, and assault as the Allies fight for victory over the troops of Nazi Germany. The Gameplay is linear and progressive (you must complete each mission before moving on to the next) and follows a well scripted story line. Now I am not a big fan of progressive linear Gameplay, to me it always seemed that you had little to no control over the outcome of the mission, and while that does apply here, I have to say that MOHAA did change my mind, a little, getting to complete the mission requires some fast action and some thinking too, and while the mission is scripted, it flows exceptionally well. Heck, with all that is going on, you almost forget that there is a script at all, almost.
The default game controls work quite well (give them a try before you start resetting all the buttons) and for newcomers to the game, the very first thing you will do is Boot Camp. There you will learn all of your controls as well as weapons training with the basic weapons, Colt 1911A1 .45 caliber pistol, M1A1 .30 caliber Garand semi-auto rifle, '03 .30 caliber Springfield bolt action sniper rifle, .45 caliber Thompson submachine gun, Mark II Fragmentation grenade, and the M1919A4 .30 caliber mounted machine gun, all of which you will be using during play (as well as many others you will find on the battle field), some old timers may find the Basic Training a little boring but it does get you ready for combat and only lasts a few minutes.
Perhaps the most amazing things you will find in MOHAA are the little details that are always missing from the other games. Details such as swarms of bugs that collect around the searchlights, barrels of oil that have volume (by this I mean that if you shoot a barrel at the top it only leaks for a short time, but if you shoot it towards the bottom it will leak for a considerable amount of time), bullet holes that stay in the walls, dust poofs from bullets that strike bodies or dry patches of earth, spark showers from searchlights that get shot out, realistic smoke trails from weapons like the bazooka, and the list goes on and on. These are the kind of details that immerse you into the game. Perhaps the only thing missing from a game of this genre would be the blood splatter, this is almost unforgivable for a game of this caliber, however I found that I didn't really miss it, and without it the game receives a Teen Rating, meaning more console kids can buy the game to play on Dad's PC, and thus more people to play with on-line. The textures, uniforms, vehicles, and all the little details are so well done, of course the better the system you play it on the better these things will look. There are plenty of texture and video options available so that MOHAA can be optimized to your system. I have been playing using the default settings (medium textures and details) and the game looks wonderful, you can even read the serial number off my M1A1 Garand! PIII or IV processors backed with 32 meg or better Video cards should have no problems turning up the settings and getting all the details available.
Details are not always of a visual nature. MOHAA also tries to immerse you into the game with its sound package. And it does it to the extreme! I have never heard sound detail and quality like this in any other game, it is totally intense. While the music sets the overall tone for the mission, the detailed object sounds do wonders to fill in all the empty holes. Some of the noticeable effects are the distinctive "PING" when a M1A1 Garand ejects its spent clip, shell casings that rattle off walls and the floor, the sounds of tanks and other vehicles in the background (these are also variable depending on how far away you are from the object and which direction the object is heading) German soldiers that speak GERMAN!, each weapon has its own distinct firing and reloading sounds, and the sounds of aircraft as they buzz overhead are amazing, the boys at EA went all out with this one, superb visual and audio details at every level as well as some Gameplay that is well balanced and fun!
Multiplayer play is made available through both LAN connection and Internet play through Gamespy, and I have had the opportunity to try it, on line game play is very intense and unrestricted. This game may give Return to Castle Wolfenstein a run for the money.
With this I will try to introduce and review several new games in the world game animation. Millions of games created by the creator of the game in the world. With this blog I will try to reveal some reviews of existing games. Game for me is the animation that can make life and challenged to play. Utilizing existing facilities, with technologically advanced, any game will be made. 2010 different games and great fun. If you're the gamer, do not surrender to the existing game beat though it is very difficult or very easy. So the gamers do not despair, with what he did even though I was out of date with developments in the world, I will try to follow the development of the world thrive.
Medal of Honor Allied Assault
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